You can always set up the rig for more serious races.įor example, enjoying the full F1 2022 season on Assetto Corsa in the comfort of my living room means I don't have to pay £50 a year to EA for a broken game.Ĭ:\Program Files (x86)\Steam\steamapps\common\assettocorsa\extension\lua\joypad-assist Here's a video showcasing three separate cars:Īll of these have very different steering feel, but they're all playable via a gamepad.īecause it's still a game, and the ability to sit back and enjoy a race on the TV, sat on the sofa with a gamepad is a very inticing prospect. It's essentially what console games are doing under the hood when you drive a car with a pad. It doesn't drive for you, nor will it stop you from spinning if you drive too hard. This script irons out any harsh inputs, flatten force feedback movements, and counters small unintentional slips and slides, allowing your intended inputs to be translated to the car properly via thumbsticks. Imagine flicking the stick from left to right that gamepad equates to a full 900 degree lock to lock, hence why it's hard to drive with a gamepad without assistance. My version tightens things up a lot.ĪC's primary input is with a wheel, not a gamepad. This script is based on one built by This genius made a wonderful script which had a lot of potential, but the response rate was a little slow for grip driving, giving a 'pendulum' and almost tank-slapper effect if you were to steer a little too harsh where it was trying to correct it. If anyone's enabled 'Steering Assist' for gamepads in ACC, that's pretty much what this is. Gamepad FX allows a LUA script to monitor and change inputs to aid controllers. Thanks to Content Manager's new GamepadFX scripts, gamepads are now usable in Assetto Corsa. Finally play Assetto Corsa with a controller in a natural console-like way.
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